Events CellFactor: Revolution takes place in a futuristic industrialized world, you have to choose your
character from three available characters, Black Ops, Bishop and Guardian, two of whom possess psychic abilities.
CellFactor: Revolution
Language: English
Language: English
Platform: PC
Developer: Artificial
Studios
Publisher: Artificial Studios
Size: 860 MB
Genre: Sci-Fi First-Person Shooter
Genre: Sci-Fi First-Person Shooter
After a series of major technological disasters on our planet is developing a new kind of domination of living beings. One of the newest technologies spawned cybernetically enhanced soldiers, whose psychic abilities were used to establish control over the entire Earth. Disparate groups of the human resistance fighting for their lives with seemingly invincible enemy. You will be able to speak for any of the warring sides in this war.
In case you're unfamiliar with
the game, CellFactor: Revolution is an arena first-person shooter that
lets you use bits of the environment as lethal weapons with special psi
powers. Before jumping into a match you pick between three classes: the
dual-wielding Guardian, hybrid Black Op, or psionically proficient
Bishop.
Each class has a few useful skills, like the Guardian's super jump, Black Ops' gravity bomb, and the Bishop's ability to part large masses of objects at high speeds, knocking out any living thing in the way. The Bishop is particularly interesting because she can fly, pick up foes, and quickly crush them to death.
Each class has a few useful skills, like the Guardian's super jump, Black Ops' gravity bomb, and the Bishop's ability to part large masses of objects at high speeds, knocking out any living thing in the way. The Bishop is particularly interesting because she can fly, pick up foes, and quickly crush them to death.
Using these kinds of
skills in rapid succession can definitely be entertaining, but there's a
problem with depth. While you can grab a guy and throw him into a lava
pit, fling around gigantic cranes, and set deadly particle beams
aflutter, CellFactor lacks a cohesiveness it seems like it should have.
It certainly looks good, and the range of things you can do seems like
it would keep the game entertaining. Yet after fifteen minutes, you're
probably going to want to shut this one down. Testing each skill is like
window shopping at a jewelry store.
You see the baubles sparkle, appreciate their beauty, then move on. We
were told this game has a story, yet there's no indication of its
existence while playing through. As each class type you can wade through
five missions to unlock new skills or head into a skirmish or LAN match
with every skill already unlocked.
With only LAN support
you're going to be spending a majority of the time playing against the
CellFactor bots. At the highest difficulty these guys show sparks of
intelligence, but we experience more instances of them being boring and
annoying. They're boring when teammates or enemies run around in circles
for no apparent reason during a CTF match. They're annoying when they
kill you from all the way across the map with a machine gun, or a Bishop
repeatedly performs an extremely difficult to avoid grab and crush
maneuver. Many times we were shooting them at point blank range and saw
no noticable reaction, aside from them dying. They seem to behave much
better in Deathmatch than team games, using abilities like side dashes
to avoid fire.
System requirements:
- Core 2 Duo 1.8 GHz,
- 2 GB RAM,
- graphic card 512 MB (GeForce 7800 or better),
- 2 GB HDD,
- Windows XP SP2/Vista
System requirements:
- Core 2 Duo 1.8 GHz,
- 2 GB RAM,
- graphic card 512 MB (GeForce 7800 or better),
- 2 GB HDD,
- Windows XP SP2/Vista
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